Firemaking: Lighting torches and beacons from Weiweismart's blog



WARNING! The ice key hits 1 damage for every 20 seconds holding it. The Keys result is nulified in the cave, your getting hit RS gold ones anyhow. All aggressive in a multi combat area. You enter a major place with a frozen lake at the middle. Around the edge is a two deep square parcel of land. 9fakes coming soon)

The Blurite Dragon: The dragon is level 205, the highest f2p monster. Its highest reach with mellee is 20. It will never stray off the ice lake also has the following outcomes. In case you stand of the ice lake having over 30kg of items which you risk decreasing in. Should you drop in the lake you just take 10 damage and just take 5 minutes to float to the side.

The dragon does not breath normal fire, it rather breaths ice. This is a magic attack which can hit around 30. Even if no harm is due to the ice breath nevertheless holds you in position for 3 seconds. The dragon could stamp its feet, this cracks the ice but does more harm to the roof, boulders rain back on every player as a range attack causing up to 15 damage. The dragon is quite weak against fire attacks. So its a challenging monster for f2p, shouldn't offer to much trouble for p2p.

These things are introduced for a couple reasons: They are not likely to be used by members. They're desinged to re balance the f2p combat triangle. Staff lets mages hold opponents easier, and put on a slight attack increase against rangers. Also a slight damage increase, but less likely to strike. Warhammer should cope with tanks and bring a little bit of p2p excitment of murdering people a little more quickly... Mantle has reduced defences but supplies a higher range attack permitting rangers hit greater.

I have some ideas that I think could be nice to be added to the present abilities Even though im nonmember, the majority of these are only for members. Agility: Being able to dodge attack[no harm, not even 0s]. It would make sense, sinse the more agile you are the simpler you can dodge them. The 0s imply you were hit..but it didnt hurt you.

New Fishes such as pomfret, snapper just for pleasure [I sound as a chef I guess] Crafting: Being in a position to Tan leathers yourself on your workshop. Making clothing. Crafting Sculptures. Farmings: Whats farming if you can't farm wheat or other cereals.

Firemaking: Lighting torches and beacons but I think its coming Prayer: having the ability to baptise and the dead. You get bodies by killing the undead. And bury them together with some things alongside you. Thieving. Being in a position to steal from the lockers or chest in Banks. Mining: Mining Rocks such as Basalt, Marble. The reason why I made this into subject. The tacky is for brand new items or indicating completely new ability. Most here are not exactly new items out there. I suggest we be cheap RuneScape gold able to create them. If you folks want, I can explain them detailed.

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