Weiweismart's blog



Your questions are appreciated, however I am unable to answer them as quickly as possible. But, I'll be happy to answer RS gold them. I appreciate your time and encourage you to spread the word about price manipulation and create unions. I'm not able to be on the field for more than 30 seconds these days and therefore, I will not be able to lead the battle. However, I want to share this knowledge with you all.

A thread was created some time back. It was called "Skill capes: Are they destroying Runescape?" This thread was about how weather skill capes are causing a number of disputes in Runescape. The topic was the fact that "if you have 99, you're instantly a noob/sucker at rs/at the rs/at the rs/at the ls/at the etc."

Let's get to the point. I had a disagreement with this turd level 77 today who wore a untrimmed firemaking cape. The turd received his cape untrimmed after burning logs for 99 firemaking for 3 and 1/2 weeks. Then he decided to go for 99 Fletching, which is the second most ridiculous excuse for an easy 99.

As I do when I am bored I was browsing the forums and was wcing the yews. My mate and me were discussing how I think the rune-hatchet is faster than a dragon hatchet. She agreed but this idiot thought it was good to interrupt and call me stupid for saying it. After I've spent countless hours than him experimenting and timing the dragon hatchet versus the rune hatchet while cutting yews. I have concluded that either the dragon hatchets or the rune are identical, however I believe that the rune is faster and 2 mil cheaper.

He argued for hours and claimed that his 2 mil waste (not that it's much) was a superior cutter than mine. I just said "lol okay buddy, you're thinking that". My friend and I were cutting yews and then he popped the stupid statement of. "You're an idiot You don't even have 99's ahhaahahah."

For the billionth time, I was forced to speak up about this pity nub and inform him that his AWSUM achievement of 99 firemaking is actually totally fail, an unnecessary waste of time, and that he's just a noob. A trimmed 99 fm cape that isn't trimmed is, without doubt, the most pathetic excuse you can use to make the argument that "I have more experience than you" in runescape. 99 firemaking when it is your only 99 is pointless and a waste of time.

Everybody is aware that one can get Adze for 92. After 92, 99 is not too far away (sorta), so why stop at 92? My friends that have done it all told me that it took weeks to complete, is a tedious process and quite costly if you are using willows or maples. It will require 45k logs in order to get to 70 fm.

In the end, I had a good time verbally assaulting this guy and stifling his hopes. Is it not enough to you to watch 99 FM'ers with untrimmed caps, in the thousands? A lot of them don't possess Adze. This is due to the fact that they don't have the required skills, and buy OSRS gold a lot are at lower levels (between 60 and 80) with smart alec-like attitudes.


It's all about the presentation. According to Madden players, EA has not done well in giving players the ability to alter the Madden 22 coins
game environment nor making games feel realistic aesthetically, even with more attractive graphics. The lines on the side can appear rather bizarre with oddly formed football pads performing the same three or four animations over and over. The crowd has a similar tendency to perform the same consistently. It will be interesting to see them stand up and move around the stadium so that they can at least generate some movement.

It is beyond time to upgrade the Super Bowl video game. The announcers establish the mood by stressing the importance of the match is in the pregame. However the actual game rarely seems like a Super Bowl. It's more like an exhibit game, with a poor presentation and aesthetics that leave much to be unsatisfied.

The Madden games feature a story mode called Face of the Franchise, is among the most interesting new features. While the game has provided several interesting concepts over the years, it's still attempting to discover its full potential.

The most recent version has added the ability to create their own characters and play at both high school and college levels. The game could be even better by allowing players to play for a full season at lower levels prior to going into Franchise mode that is basically similar to Franchise mode, but with more story.

Some time ago Franchise Mode's engine for scenario play was first introduced to players. It wasn't a big hit with the fans. A lot of people thought it was an opportunity to provide players with "boosts" however it could be utilized as a tool that can assist them in making important decisions that can have a negative impact on their careers. If done correctly, creating scenarios that players will have to think twice about is an awesome option. Instead of focusing on rewarding the player with the best stats, have it be that the choices affect the way the season goes. The player could choose to carry a lighter workload, or be able to recuperate from an injury.

It is strange that defensive and offensive coordinators aren't a major topic of the game for a considerable period of time. Wouldn't you love to have a team of three phenomenal coaches working together on the same team? Furthermore, Franchise Mode has a tendency to employ coaches who don't have any connection to or connected to the league. It would be much more enjoyable to have random people take on the job of coordinators and in the event that they are successful getting them promoted to the head coaching level. At least it would make sense than having a random person running a franchise who has no experience.

One of the more interesting and exciting features of NBA 2K is the ability to create teams from scratch and create an entire league around the teams. While there is a feature in Madden that lets a player relocate and rename the team they play within Franchise Mode, the cheap Madden nfl 22 coins locations and names are provided to the player. Customization is fun and exciting, so why not introduce an option to create new football leagues? or at least, allow players the possibility of reorganizing the NFL by creating new conferences and divisions. EA and NFL should let players be more creative.


I feel that noteable by-name items are likely to WOW TBC Gold disappear quickly in later expansions. Except for the maledict trinket, which was not remembered due to good reasons, I'm able to name some wotlk and cata items.

2-healing NB is my preferred method of healing. I use pots early to replenish my mana close to full. Shadow friend is a character that appears during the 2nd ground phase. I can also make use of pot CD to replenish it before the end of the battle if I have it. I also carry runes however I do not use them, unless SHTF

It's what I typically do too, while being with my guild and I have a good relationship with my fellow runners. The bangle is a great choice for pugs. It's great for tailswiping, in cases where people are slow and weaker than I am, and chaotic air phases.

The Healer trinkets are insignificant for P1. I'm still using Essence of the Martyr as well as Rejuv Gem as my preferred choice Gem, but I'm just swapping Gem out for Eye of Gruul on Mag garbage or (formerly) Blue Dragon on Nightbane. There are Bangle Brooch, Warp-Scarab, and Bangle. But neither is an incredibly powerful piece.

It is possible to replace them however you'll be behind in terms of expertise cap when you do so since the legs that are off set and the t5 legs aren't have the 22 expertise. The majority of pallys agree that we'll continue to carry them around for a while.

If you're all three of them and are human you can remove your pants for a bit, but it's recommended that you keep them as a transition piece while you are gearing in the p3. I do not know how other animals handle it, maybe they don't even take them off , not certain.

The healing mace "Trauma" for my resto shaman .... getting to see the screen change to green with many tiny healing swathes popping out .... that was my thing.

Edit: Trauma, Glowing Twilight Slope because the healing from chain heal is considered to be a direct healing even on subsequent hops. I could heal 20 raid members in one go.

Edit: The four pieces of tier 10 armor that allowed your target to receive chain heal crits improved their healing by 25% over time. This was added to the insane output you could get as a resto-shaman.

Chainheal isn't gear dependent. But holy balls did getting this product make it an absolute game changer. It can transform cheap WOW Classic TBC Gold you from being a "really excellent healer" to a straight-up "god-tier"


I am shocked at how defunct this game has gotten this quickly. I chose to play Siel Asmodian due to the fact that it was the aion classic kinah buying strongest and most populated faction. I had the highest level of enchanted plat gear , and completed my 30e armor and other accessories by week three. I can't find any Elyos to fight in the abyss, unless it's a peak time. I ran a player search for 50s in the abyss , and there were 44 Asmodians, with 11 Elyos of the level 50s in Reshanta. I've used methods of locating the 1 or 2 Elyos in the Abyss. I'm about to get bored because of how boring the game is. Dredgion will never come too soon.

Wow! Everything you've written today is the reason that aion Classic is so bad. It's due to players just like that, who hurry without enjoying the grind content or rifting, but who spend $3000 to acquire kinnah to be ahead over everyone else and do not show even a hint of regret over cheating.

This is the reason that EVERYONE has left the game. You, sir and all the other players who did the same thing are the main reason. No one wants to be in an pvp or pvp gaming game in which players put 2 months of their salary into it in order to make a profit. But, we were all incredibly excited about the idea of blue-shulack pvp. The fact that they add coins to Enchant stones already makes large portion of the grind curved. It was amazing.

We are hard to find since a lot of us have been banned from the SR quest. for repeats and the others, who were not banned, are scared of doing anything else for fear of being banned for other crap. Many are dissatisfied with the lack of help from NCSHiT.

While the monetization aspect of the game isn't optimal, it's not going to have an enormous effect on the game's high side. The shop, regardless of whether it exists or not whales will still purchase from gold sellers. Especially when it's so much more affordable to do it. Kinah helps mostly with manastone/enchants on the gear you use in the endgame but there's no need to go all out on these. The game is well worth playing for those who like grinding and play tab-based mmorpgs and would like to play games that focus on the concept of pvp.

This is a great moment to start, since the current patch includes only a few items. But, the next patch will have cheap aion classic kinah a pvp instance and an endgame armor quest set.

My biggest issue so far is that it seems that WOW TBC Gold I've been running around and reading but not much other. So far, I'm at level 13, but I'm hoping that it becomes more enjoyable as my levels go up.

The story picks up between 20 and 22. You receive a mount you fight your first primal and gain the title of a rider. From there it is quite good up to the point at 50 . The story bounces around and down, depending on xpac and patch. While the content is enjoyable but it can also be boring. The mini games and other activities are great, but you'll need to complete around 30 times before you are able to begin.

It's pretty much how I feel, and I'm not alone. It's a great alternative to WoW, so congratulations to everyone who plays it. The fact that it's The Other Big MMO doesn't suggest that everyone should be playing it in order to fill the need.

My boner was shaken for a long time. They're all over the world with seemingly random motives. Tele here, read one line of textlater, reverse to where you were. Repeat for 35 levels. With the poor combat it is a tough sell. Combine this mess and tidy up the combat to create a stunning killing.

The most interesting thing is that they've cleaned it up a bit, they've eliminated many of the basic game sludge. Personally, I don't mind it at all. I used to play it quite often. However, I don't have the time to raid with my friends now.

Teleporting around the map was probably longer-lasting than fighting from 1-50. It's not because the story isn't good however, clicking on the quest location or pressing teleport will accomplish nothing. There were some quests from earlier WoW that required players to travel back and around the map. Can you imagine the whole story of woW which takes you from the stranglehorn to the south shore every quest for 50 levels? There are two buttons in the game that will let you activate a massive gcd after you've finally entered combat.

They both aren't perfect, but both have faults. FF14 is much more story-driven so unfortunately, the 1-50 grind is a bit difficult to grasp what's happening (although level boosts and whatnot are available for purchase, just like WoW). It was quite a chore to get rid of the base games. The only thing that helped me through the process was that so many people claimed it would get better. WoW did not require this, and cheap WOW Burning Crusade Classic Gold it could be cut down to their basic gameplay as the Warcraft series had already set the stage of the narrative. The basic story doesn't need to be much more important later.